Progress
My reel skip rate went from 87.6% to 60.1% πβπ
Drop Rivals update π (a cozy marble-racing game with pets) π First reply from a creator! A YouTuber answered my outreach and asked about the game, so I sent details on pet progression, the challenge link and whatβs coming next β Real gameplay recorded on my phone beat the laggy AI-recorded video: 87.6% β 60.1% skip rate on Instagram π§ͺ Still too high. My guess: it only had in-game audio, no trending music. So todayβs new reel is on Instagram without music and on TikTok with music. TikTok doesnβt show skip rate, so Iβll compare average watch time on both β Fixed a pile of phone/tablet UI bugs: wardrobe cards collapsing to 16px in landscape, dropdowns running off the screen, the iPad top bar cutting off coins, and challenge rows slimmed from 73px to 42px β Player search now sits right next to the menu on phones, so the keyboard canβt hide the results π£ Sent 10 more outreach messages to creators in Germany and Italy, each in their own language Next: does music keep people watching longer? Comparing average watch time on IG vs TikTok #buildinpublic #gamedev
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Uriel Bitton
This is awesome man. Congrats whatever youβre doing is working. Keep it up !